Dinosaurs… in Spaaace!
If you like rockets, time travel, cheap laughs or all of the above you can buy Dinosaurs… in Spaaace! from IPR, with the PDF bundled free if that sort of thing appeals to you.
If you like rockets, time travel, cheap laughs or all of the above you can buy Dinosaurs… in Spaaace! from IPR, with the PDF bundled free if that sort of thing appeals to you.
If you have gotten sick of waiting on my intermittent updates here, I don’t blame you one bit. If you want to hear about my projects and updates via email, send me your address and I’ll put you on a notification list.
If you don’t know the tragic story of EVERWAY, sit a spell and grab a hankie.
This is the first and, to date, only full RPG with me as the primary author… though I’m hesitant to really call this ‘my creation’. I wrote all the words, except for the index of events in the back, but it’s Stan Sakai’s world and I just play there.
Just as John Tynes approached me and said “I’ve got this game idea that needs mechanics” and we made Unknown Armies, so too did Dennis Detwiller approach me and say the same thing forGODLIKE. Only his concept was “gritty, really gritty, low powered superheroes in World War II. With extra grit.” So I read what…
I didn’t get to work on this main book directly, which is a shame because White Wolf gives you a pay bump for core rule writing. However, while it was being composed, its first couple supplements (Nomads and Rites of the Dragon) were in simultaneous development. I wrote Rites and, to my delight, Justin included qu otes from it in the main book.
This is not just the first game line to publish my work, it was also the game that lured me back into playing.
As I mentioned earlier, this started out as a Daedalus game but, well, time makes fools of us all. If you haven’t played it and think you’d enjoy a game where an action like “my character dives through the plate glass window, kicks the pistol from the gunman’s hand while in midair, and insouciantly rolls to his feet without spilling any of his chicken nuggets” can be taken without any particular penalty, you’d probably like it. It’s by Robin Laws, and the setting is essentially “Every movie ever made in Hong Kong.”
Unknown Armies started when John Tynes approached me with a passel of ideas for a new game about modern occultism. He was inspired by the way H.P. Lovecraft had created a cosmic mythology that was a definite break from what had preceded it, and he had ambitions t o make a similar break from both traditional mythsand the Lovecraft Mythos. He also wanted it to have a goddess who’d been a star in grindhouse porn.