Description
I wrote a bigger chunk of this, including the Paths of Fate section that allows a character to, more or less, gain the self-knowledge to consciously invoke his Virtue and Vice. Maybe I’m just a sorry game-wonk, but I think it’s neat that there are solid benefits for (1) staying in character and that (2) I built in a way for character self-knowledge to play into those benefits. I also had a lot of fun with “three versions of Dracula,” though I wish they’d kept it as “people pretending to be Dracula” instead of “Kindred pretending to be Dracula.”
Discover more from Greg Stolze {STOL-zee}
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